//! Create and allocate the program's world @PREFIX@World_t *@PREFIX@Init () { @PREFIX@World_t *wrld = NEW(@PREFIX@World_t); if (wrld == 0) return 0; wrld->name = ProgramName; wrld->err = 0; wrld->verboseFlg = false; wrld->nStrandTys = 1; /* FIXME */ wrld->strandDesc = &Strand_@STRAND@; return wrld; }
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The output has ended thus: wrld->nStrandTys = 1; /* FIXME */ wrld->strandDesc = &Strand_@STRAND@; return wrld; }