(* test implementation of functor LinkCM *) functor LinkCM (structure HostMachDepVC : MACHDEP_VC) = struct local structure YaccTool = YaccTool structure LexTool = LexTool structure BurgTool = BurgTool val _ = EnvConfig.init () structure E = GenericVC.Environment structure SE = GenericVC.StaticEnv structure ER = GenericVC.EnvRef structure BE = GenericVC.BareEnvironment structure CMSE = GenericVC.CMStaticEnv structure S = GenericVC.Symbol (* For testing purposes, I need to have access to the old basis * library. This is done via the "primitives" mechanism. Eventually, * the basis will be accessed as a genuine library. The "primitives" * mechanism is really meant to serve a different purpose. * * We split the existing pervasive environment into two parts: * 1. All ML module definitions -- this is the part that will * become available via a primitive called "basis". * 2. The remaining (non-modular) bindings. Those will be * used as our "pervasive" environment. * * I didn't bother to split dynamic or symbolic environments. * To function properly this is not necessary, and the whole thing * will soon go away anyhow. *) fun split e = let val sym = E.symbolicPart e val dyn = E.dynamicPart e val stat = E.staticPart e val bstat = CMSE.unCM stat fun f ((s, b), (mods, nomods)) = case S.nameSpace s of (S.STRspace | S.SIGspace | S.FCTspace | S.FSIGspace) => (SE.bind (s, b, mods), nomods) | _ => (mods, SE.bind (s, b, nomods)) val (bmods, bnomods) = SE.fold f (SE.empty, SE.empty) bstat val mods = CMSE.CM bmods val nomods = CMSE.CM bnomods fun mk s = E.mkenv { static = s, dynamic = dyn, symbolic = sym } in { mod = mk mods, nomod = mk nomods } end (* Instantiate the persistent state functor; this includes * the binfile cache and the dynamic value cache *) structure FullPersstate = FullPersstateFn (structure MachDepVC = HostMachDepVC) (* Create two arguments appropriate for being passed to * CompileGenericFn. One instantiation of that functor * is responsible for "recompile" traversals, the other one * does "link" traversals. Notice how the two share the same * underlying state. *) structure Recomp = RecompFn (structure PS = FullPersstate) structure Exec = ExecFn (structure PS = FullPersstate) (* make the two traversals *) structure RecompTraversal = CompileGenericFn (structure CT = Recomp) structure ExecTraversal = CompileGenericFn (structure CT = Exec) (* The StabilizeFn functor needs a way of converting bnodes to * dependency-analysis environments. This can be achieved quite * conveniently by a "recompile" traversal for bnodes. *) fun bn2statenv gp i = #1 (#stat (valOf (RecompTraversal.bnode gp i))) (* exec_group is basically the same as ExecTraversal.group with * two additional actions to be taken: * 1. Before executing the code, we announce the priviliges * that are being invoked. (For the time being, we assume * that everybody has every conceivable privilege, but at the * very least we announce which ones are being made use of.) * 2. After we are done we must make the values of "shared" * compilation units permanent. *) fun exec_group gp (g as GroupGraph.GROUP { required = rq, ... }) = (if StringSet.isEmpty rq then () else Say.say ("$Execute: required privileges are:\n" :: map (fn s => (" " ^ s ^ "\n")) (StringSet.listItems rq)); ExecTraversal.group gp g before FullPersstate.rememberShared ()) fun recomp_runner gp g = isSome (RecompTraversal.group gp g) (* This function combines the actions of "recompile" and "exec". * When successful, it combines the results (thus forming a full * environment) and adds it to the toplevel environment. *) fun make_runner gp g = case RecompTraversal.group gp g of NONE => false | SOME { stat, sym} => (case exec_group gp g of NONE => false | SOME dyn => let val delta = E.mkenv { static = stat, symbolic = sym, dynamic = dyn } val base = #get ER.topLevel () val new = BE.concatEnv (ER.unCMenv delta, base) in #set ER.topLevel new; Say.vsay ["[New bindings added.]\n"]; true end) (* Instantiate the stabilization mechanism. *) structure Stabilize = StabilizeFn (val bn2statenv = bn2statenv val recomp = recomp_runner) (* Access to the stabilization mechanism is integrated into the * parser. I'm not sure if this is the cleanest way, but it works * well enough. *) structure Parse = ParseFn (structure Stabilize = Stabilize) (* this is just a dummy argument to "run" (see below). *) fun stabilize_runner gp g = true in structure CM = struct fun run sflag f s = let val c = AbsPath.cwdContext () val p = AbsPath.native { context = AbsPath.cwdContext (), spec = s } val { mod = basis, nomod = perv } = split (#get ER.pervasive ()) val corenv = #get ER.core () val primconf = Primitive.configuration { basis = basis } val param = { primconf = primconf, fnpolicy = FilenamePolicy.default, pcmode = PathConfig.default, keep_going = true, pervasive = perv, corenv = corenv } in case Parse.parse param sflag p of NONE => false | SOME (g, gp) => f gp g end fun stabilize recursively = run (SOME recursively) stabilize_runner val recomp = run NONE recomp_runner val make = run NONE make_runner end structure CMB = struct fun setRetargetPervStatEnv x = () fun wipeOut () = () fun make' _ = () end end end signature CMTOOLS = sig end signature COMPILATION_MANAGER = sig end