--- trunk/test/unicode-cheatsheet.diderot 2011/05/18 14:17:10 1241
+++ branches/lamont/test/unicode-cheatsheet.diderot 2012/11/05 23:26:06 2081
@@ -3,27 +3,39 @@
⊛
convolution, as in
-field#2(3)[] F = bspln3 ⊛ load("img.nrrd");
+field#2(3)[] F = bspln3 ⊛ image("img.nrrd");
+LaTeX: \circledast is probably typical, but
+\varoast (with \usepackage{stmaryrd}) is slightly more legible
×
cross product, as in
vec3 camU = normalize(camN × camUp);
+LaTeX: \times
π
Pi, as in
real rad = degrees*π/360.0;
+LaTeX: \pi
∇
Del, as in
vec3 grad = ∇F(pos);
+LaTeX: \nabla
•
dot product, as in
real ld = norm • lightDir;
+LaTeX: \bullet, although \cdot more typical for dot products
⊗
tensor product, as in
tensor[3,3] Proj = identity[3] - norm⊗norm
+LaTeX: \otimes
+
+∞
+Infinity, as in
+output real val = -∞;
+LaTeX: \infty
*/