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View of /trunk/test/unicode-cheatsheet.diderot

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Revision 1394 - (download) (annotate)
Mon Jun 27 15:29:23 2011 UTC (8 years, 1 month ago) by glk
File size: 544 byte(s)
adding infinity
/* useful unicode characters for Diderot

⊛
convolution, as in
field#2(3)[] F = bspln3 ⊛ load("img.nrrd");

×
cross product, as in
vec3 camU = normalize(camN × camUp);

π
Pi, as in
real rad = degrees*π/360.0;

∇
Del, as in
vec3 grad = ∇F(pos);

•
dot product, as in
real ld = norm • lightDir;

⊗
tensor product, as in
tensor[3,3] Proj = identity[3] - norm⊗norm

∞
Infinity, as in
output real val = -∞;

*/

strand blah (int i) {
    output real out = 0.0;
    update { stabilize; }
}
initially [ blah(i) | i in 0..0 ];

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