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[sml3d] Revision 466
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Revision 466


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Author: pavelk
Date: Fri May 29 23:13:49 2009 UTC (10 years, 2 months ago)
Log Message:
Fixed a bug which prevented count from being decremented when particles dies. Sped up performance by not updating the buffers after every action.

Changed paths:

Path Details
Directorytrunk/sml3d/examples/particle/main.sml modified , text changed
Directorytrunk/sml3d/src/particles/particles-sig.sml modified , text changed
Directorytrunk/sml3d/src/particles/particles.sml modified , text changed

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