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Diff of /branches/pure-cfg/src/include/Diderot/shadow-types.h
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revision 1356, Tue Jun 21 03:52:02 2011 UTC | revision 1357, Tue Jun 21 03:55:10 2011 UTC | |
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# | Line 40 | Line 40 |
40 | typedef Shadow_vec3_t Shadow_Mat3x3_t[3]; | typedef Shadow_vec3_t Shadow_Mat3x3_t[3]; |
41 | typedef Shadow_vec4_t Shadow_Mat4x4_t[4]; | typedef Shadow_vec4_t Shadow_Mat4x4_t[4]; |
42 | ||
43 | // Shadow of GPU-side image types. Note that these should have the same organization as | |
44 | // the Diderot_image[123]D_t types defined in cl-types.h | |
45 | ||
46 | //! shadow wrapper for 1D image data | //! shadow wrapper for 1D image data |
47 | typedef struct { | typedef struct { |
48 | cl_mem data; //!< GPU-side memory object for data. | cl_mem data; //!< GPU-side memory object for data. |
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