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Thu Feb 5 21:41:02 2015 UTC (7 years, 3 months ago) by jhr
File size: 243 byte(s)
Thu Feb 5 21:41:02 2015 UTC (7 years, 3 months ago) by jhr
File size: 243 byte(s)
working on example
This example implements curvature-based LIC using two separate Diderot programs. The first implements a raycast to find the isosurface, which produces a 2D grid of 3D points. The second program computes the 3D LIC using a 2D noise texture.
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