# SCM Repository

# View of /trunk/test/unicode-cheatsheet.diderot

Parent Directory | Revision Log

Revision

File size: 544 byte(s)

**1394**- (**download**) (**annotate**)*Mon Jun 27 15:29:23 2011 UTC*(10 years, 3 months ago) by*glk*File size: 544 byte(s)

adding infinity

/* useful unicode characters for Diderot ⊛ convolution, as in field#2(3)[] F = bspln3 ⊛ load("img.nrrd"); × cross product, as in vec3 camU = normalize(camN × camUp); π Pi, as in real rad = degrees*π/360.0; ∇ Del, as in vec3 grad = ∇F(pos); • dot product, as in real ld = norm • lightDir; ⊗ tensor product, as in tensor[3,3] Proj = identity[3] - norm⊗norm ∞ Infinity, as in output real val = -∞; */ strand blah (int i) { output real out = 0.0; update { stabilize; } } initially [ blah(i) | i in 0..0 ];

root@smlnj-gforge.cs.uchicago.edu | ViewVC Help |

Powered by ViewVC 1.0.0 |